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WebGl 3D library

Hello : ]

Im developing a web application atm, see source and information at [URL=”https://github.com/Katharsas/GMM”]https://github.com/Katharsas/GMM[/URL]
The applications needs to be able to convert 3ds files (3d Meshes) from the PC game “Gothic” to JSON so that the meshes can be displayed in a 3D browser view using WebGL.

I think i could automate the 3D editing software blender to import and export 3d meshes. A importer for the meshes is already available for me. So now i need to find a WebGL lib/Framework that also features a Blender to JSON converter. I also need to be able to alter the texture paths in the mesh materials in the json files (so i can link the textures to the textures available on the server).

TL;DR:
Can someone recommend a nice WebGL javascript library which makes it easy to display a 3D mesh in the browser, which also provides some basic camera navigation provided (zoom, pan, rotate mesh), basic shaders (nothing fancy required, only texture maps) and which uses JSON format where i can change stuff without too much problems? I also need a Blender exporter for this format.

Thanks a lot,
Katharsas


__________________________________________

Gothic Reloaded Mod Team => [URL=”http://www.gothic-reloaded-mod.de/?page=home&lang=en”]Homepage[/URL]

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@KatharsasauthorJun 24.2014 — Okay, for anyone interested in doing something similar. I'm will try using three.js and the Blender Exporter which is included in the three.js project source at:

https://github.com/mrdoob/three.js/tree/master/utils/exporters/blender

The JSON format is very straight forward and can easily be edited and loading is very easy.
Copy linkTweet thisAlerts:
@Blend4WebJul 01.2014 — Okay, for anyone interested in doing something similar. I'm will try using three.js and the Blender Exporter which is included in the three.js project source at:

https://github.com/mrdoob/three.js/tree/master/utils/exporters/blender

The JSON format is very straight forward and can easily be edited and loading is very easy.[/QUOTE]



Hi!

You may also be interested in Blend4Web which is designed as the primary tool for the Blender-to-WebGL tasks.

http://www.blend4web.com
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