Sorry, problem fixed. The obvious solution was to reactivate the form inside the animation function.
I have a form containing buttons that activate javascript functions. I want to prevent the user to activate a function before the previous one has been completed. Each function activates a timed animation.
I have tried:
[CODE]
function animation1(){
disableForm();
doAnimation1():
enableForm();
}
function disableForm(){
var theForm;
var length;
var i;
//ottieni la form
theForm = document.getElementById(“myform”);
for(i = 0; i < theForm.length; ++i)
theForm.elements[i].disabled = true;
}
function enableForm(){
var theForm;
var length;
var i;
//ottieni la form
theForm = document.getElementById(“myform”);
for(i = 0; i < theForm.length; ++i)
theForm.elements[i].disabled = false;
}
Problem is that enableForm is called before the animation has finished. I could put enableForm inside a setTimeout, but I don’t know in advance how much time the animation takes because it depends by some user input.