@jalarieMar 13.2007 — #<i> </i> function SinH(Angle) { // Angle in radians var e=Math.E; var p=Math.pow(e,Angle); var n=1/p; return (p-n)/2; } // SinH function CosH(Angle) { // Angle in radians var e=Math.E; var p=Math.pow(e,Angle); var n=1/p; return (p*1+n*1)/2; } // CosH function TanH(Angle) { // Angle in radians var s=SinH(Angle); var c=CosH(Angle); return s/c; } // TanH function arSinH(What) { var L=What*1+Math.sqrt(What*What+1); return Math.log(L); } // arSinH function arCosH(What) { var L=What*1+Math.sqrt(What*What-1); return Math.log(L); } // arCosH function arTanH(What) { var L=(1+What*1)/(1-What); return Math.log(L)/2; } // arTanH